Independent game studio · Taiwan
Small studio.
Busy little worlds.
Wandering Anvil makes strategy and management games about the people who keep a world running. Our first commercial game, Goods for Guilds, is coming to Steam.
Our first commercial game
Goods for Guilds
Heroes go on adventures. You make sure they have swords, potions, and supplies.
Goods for Guilds is a medieval fantasy management game with RTS-style controls. Command your workers directly to gather, haul, and process resources, then grow a small workshop into a production and trade network that keeps the adventurers' guilds supplied.
- Genre
- Strategy · Simulation
- Platform
- PC (Steam)
- Status
- Coming soon
- Languages
- 11, incl. English, 繁體中文, 日本語
Command workers like RTS units
Select workers and give them orders. They gather, carry, and operate every building themselves.
Build production chains
Turn logs and ore into planks, iron parts, spears, and potions through multi-step recipes.
Upgrade your logistics
Start by carrying goods by hand, then move up to better gear and carts for longer routes.
Trade across a region
Sell to different markets, take on supply contracts, and expand into new territories.
Before the studio
Small games on itch.io
Game-jam entries and browser games released under the name quittingjack.
The studio
One maker,
one anvil.
Wandering Anvil is a small independent game studio based in Taiwan. We make games with clear systems, readable worlds, and the small satisfactions of watching something you built keep running.
The studio was founded by SioKeong Si, who released a series of small games on itch.io as quittingjack before starting work on Goods for Guilds.





